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. Gargoyle locationsThe 50 Gargoyles can be found at the following locations. They can sometimes be heard before they are seen. Use the Fine Aim skill to shoot and destroy them.
The first Gargoyle you destroy gives you a map and starts the side quest to destroy all 50 of them.Bandit Coast1. Go down the left path through the double doors. It is on the left in a cubby hole.2. Go to the furthest left camp on the map.
Stand in between the cart and the barrels at the far end and look left, very high.Bloodstone3. On the first crane you find on the docks.4.
On Lion Head's Isle, by the big waterfall as you come out of the island area (after you dive in). You must do the 'Treasure Island Of Doom' quest to get here.5.
On the first tier, as far south as you can go, up a level in front of you.6. On the rocks, out to sea. Jump in the sea as far as you can to the north. Swim out a distance to find it.Bower Lake7. Slightly north of the Brightwood exit, near a silver chest.8. On the same structure as the one mentioned above.9.
South of the Bower Lake Tomb, on the nearest ruin.10. In the Tomb Of Heroes, after you go through the first big room, the Gargoyle is behind you while in the corridor.
Note: You must do the 'Rescuing Charlie' quest to gain access to caves.11. The Gargoyle is by the gypsy camp.
When inside, go as far as you can west to the cliff edge, and look down across the water. Note: This area is blocked off early in the game; try after you have been to Bloodstone.Bowerstone Cemetery12. After going through the main cemetery, go up the steps, and bear right to the tomb at the end. Stand back to see the Gargoyle, which is up and slightly to the right.13. Found up the next set of stairs from the Gargoyle mentioned above.
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Go up the next set of stairs above it, and look behind you. You will see it above the tomb.14. Go right to the bottom of the map. Go to the bottom right, by the square.
On the steps, turn around, and shoot it on the left.15. Found on the big wall behind the closed gate to the path directly south of the Cemetery Mansion.
Stand by the closed gate, and you will hear him.16. In the Shelley Crypt mini activation stone room, next to the far right torch.Bowerstone Market17. In the eastern outer wall, up the stairs, as far as the walkway takes you.18.
Down by the riverfront on the east side of the river, through the small tunnel.19. On the second floor of the furniture shop in the town square. Found in the furthest room upstairs.20. In the carriage compartment (east side of the bridge). Take the carriage somewhere to get in, then fast travel back.Bowerstone Old Town21. On the side of the watertower-style building on the side of the big warehouse. It is on the way to the exits to both Rockridge and the cemetery.22.
On the stairs of The Felling Residence. Purchase or kick the door in.
It can be found almost in the middle of the map, just slightly lower.Brightwood23. On the back of the black structure on the southeastern island on the map.24.
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Above an arch on the way to Westcliff (behind you when going there). It is near the southwestern-most water on the map.25. Opposite of the left ramp in the Forsaken Fortress.26. Behind you as you drop down in Archon's Knot. To get there, vault from the broken wall next to the Cullis Gate you open to get to Wrathmarsh.27. After buying the Brightwood Tower for 250,000 gold, stand by Garth's bed, and look out the window to see the Gargoyle.Fairfax Castle28.
In Lady Grey's Tomb in Fairfax Gardens, as you go in and down the steps. Before you jump down, go straight ahead.29. Above the entrance to the big castle/mansion.30. In the Fairfax Castle, in the library.Guild Cave31. In the big open cavern with water and lots of bridges. Oh the highest part of the island with the stalagmites and the stalactites.Oakfield32. Behind the sculptures house in Oakfield; central north of the map.33.
On the bridge opposite the tavern.34. On the ruins on the north east lake; top left corner of the map.Rookridge35.
On the right before you go in the Hobbe Cave after making the big dive down from the broken bridge.36. In the Hobbe Cave, in the cylindrical room with the spiral map round the outside. Look up to see it.37. In the mountains, directly at the top of the wheel device at the top.38. In the Temple Of Shadows, in far right corner as you go in.
The Temple Of Shadows is the big church on the hill. To gain entrance, you must eat five Crunchy Chicks at its gates.39. Above the entrance to the room you just entered inside the Temple Of Shadows with the key there.Westcliff40. On the left of the path just after the first Balverine attack. At the first left off the main path, turn around.41.
Go to the top of the big structure before you cross the first bridge. Vault down, and it is straight ahead.42. Before you go in to Howling Halls, stand at the top of the stairs in the ruins. Look behind you and up and left.43.
In the far right corner of the main hall in Howling Halls. Note: It is a very large room.44. To the right of the gravel path down to the docks. Stop on the first wooden part, and look up at the cliff.Wraithmarsh45. In the building opposite the cage you were stashed in.46.
Behind the building as you cross the first swamp into Oakvale. It looks like an old carriage building.47. Just after you cross through the wooden tunnel bridge, at the next set of ruins. It is on one of the pillars on the right side before you go up the steps.48. After the fog ground filled graveyard, just before you go under the next bridge, turn around. It is on one of the tombs on the right.49.
Above the door in the final room of Twinblade's Tomb. To get access, do the 'Love Hurts' quest.50. Above the moving spiked floor entrance in the Shadow Court. To gain entrance, do the 'Hero Of Skill' quest. Submitted by Diabloto main page of.
Page Tools.The Spire - Part TwoYou finally meet up with the Commandant who tests your obedience. When the Commandant tells you to obey him, you've got ten seconds to walk to the highlighted spot.
Refuse and you'll lose some experience—at first roughly 1,600 experience, 2,400 experience the second time, 4,000 experience the third and final time you refuse. If you choose to go into the highlighted circle, you will have the choice of thanking the Commandant or giving him the finger. Thanking him is evil and giving him the finger is good. Week 38 The new week starts with a conversation. When Bob's sent off, follow the glowing trail to the detention center where a guard asks you to take over his post momentarily.
When he's gone you have the option of feeding the prisoners—by pulling the levers in front of their cages—or letting them starve. Feeding them earns you good points but will cost you experience points. Just as before, you will lose 1,600, 2,400 and 4,000 for each pull of a switch. Alternatively, you can let them starve to earn evil points.Week 137 You're once again sent to see the Commandant who gives you another test of obedience.
This time, however, he asks you do something we can't understand—he asks you to kill a man. Accept the sword from the Commandant and make your decision wisely. You can kill Bob and earn evil points or stand and do nothing to earn some morality points and lose some experience. Alternatively, you can attack the Commandant, futilely, to earn even more morality points.
You will, however, lose more experience as a result of your bravery-slash-stupidity.Many years later You're given orders to go see the Commandant once more. Follow the glowing trail to his chambers and he'll send you to find a missing guard. The glowing trail leads you to the guard's corpse, which you can inspect to collect a Steel Cutlass and Steel Clockwork Pistol, among other items.
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